Mountains are merely mountains
Since August 2011, I belong to a group with the intent of developing a game, someday, someway. It started with a handful of people and has grown, morphed, contracted, shuffled and perhaps finally stabilized enough to talk about.
It’s very low pressure (no bosses really, very little drama or heat) and, from my perspective, is mainly a place for folks to determine where they’d fit in within a game development team, and learn how to be productive towards a common goal.
I believe pulling off a successful campaign of ordered collaboration, on this magnitude, is on the same plane of accomplishment as a something of a movie heist. It would be pretty great to see it work! We are all fairly sure that by putting our minds together, regardless of our distance, we can accomplish something like developing a game, but the group as a whole has had its share of challenges in figuring out how to really focus and start being in a stable state of production…